Specific goals of the GP: |
Ensuring that all students succeed
in achieving their learning objectives, albeit with some
difficulties related to attention, comprehension problems, etc.
|
Summary: |
The implementation of a PBL
(Problem- Based Learning )pedagogical experiment intended to understand how 2nd year students of engineering programs
of Aeronautics and Materials Sciences
applied mathematical contents
to problem solving,
specifically as regards
geometrical modelling of an object and calculating its volume and center of mass
resorting to triple integrals.
This didactic
methodology allows us to break down barriers and encourage students to work in groups to solve a problem.
With the presence of practical cases, they are
able to apply the
theoretical content in an improved
way.
It is a
qualitative methodology used, being a study whose importance consisted in a pedagogical experiment, which drove
students to problematization, research and interdisciplinarity.
At the end, they conclude that this experiment has contributed to fostering
the motivation and efficiency of significant learning
of calculus contents.
Students considered they were stimulated to use contents
taught in class,
deeming it an excellent initiative, which led them
to escape the usual format of teaching and proved
to be quite effective in grasping and applying knowledge, an initiative that should
be maintained.
Together, as a
group, students reflected on the work done, identifying difficulties and skills
developed, and the lecturer recorded
their thoughts. Regarding
the skills developed, students pointed out: work autonomy, development of special
visualization compared to what
they are used to seeing merely
on paper.
We believe that applying this
method through didactic activities allows the creation of a learning environment in which students are invited to research problematic situations derived
from actual reality, and acquire and apply contents as well as establish links between
the different curricular units.
The digital medium, by itself, arouses
young people’s interest. The educational software can be important
to obtain pedagogical tools for the teaching-learning process, so that the use of these
resources signs a way to boost teaching and motivation to learn different
areas, such as mathematics. Many digital resources
have the possibility to
provide new discoveries, expediting numerical algorithms and thus enabling the focus to be placed on the
process as well as on the observation and analysis of results.
For
this reason, the use of digital tools will be stimulated in the activity
created in this pedagogical
experiment. PBL has been implemented with great success in different areas of education, science and medicine.
Therefore, there is great need to assess the level of quality
and achievement of the challenge
derived from using it. Nevertheless, often, conducting that assessment becomes
an obstacle to its implementation, due to the lack of
information and feasible methods for a fair and balanced assessment.
|