Good Practices of Didactical Methods Database


        
 
Title:
Good Practice Mission:
Specific goals of the GP:
Year:
Duration of the implementation:
Target group:
Summary:
Space requisites:
Obstacles revealed?:
Methodology used:
Resources needed:
Link:
Tags:
Author first name:
Author surname:


Title: Universal Drawing as a Learning Approach
Good Practice Mission: To provide a flexible and inclusive curricular approach that recognizes the diverse ways students learn, aiming to remove learning barriers and maximize learning opportunities for all students.
Specific goals of the GP:
  • Offer   accessible   and diverse   methods, materials,    tools,    support, and assessment forms without altering the challenge level.
  • Identify and remove barriers to learning and participation.
  • Maximize learning opportunities for all students by fostering an inclusive classroom environment.

Year: 2021
Duration of the implementation: 2 weeks
Target group: Adult and young learners
Summary:

The Universal Design for Learning (UDL) is a comprehensive didactical approach that emphasizes the importance of providing an inclusive and flexible learning environment. Developed to accommodate the diverse needs of students, UDL ensures that each student has the opportunity to learn in a way that suits their unique learning style. This approach is based on three core principles: providing multiple means of engagement, multiple means of representation, and multiple means of action and expression.

In practice, this means that educators design their lessons with various methods to engage students, present information in multiple formats, and offer different ways for students to demonstrate their knowledge.

By doing so, UDL aims to remove barriers to learning, ensuring that all students, regardless of their abilities or backgrounds, can participate fully in the learning process.

For example, teachers might use visual aids, interactive activities, and group projects to cater to different learning styles.

They also provide students with options for how they want to complete assignments, allowing them to choose methods that best suit their strengths and preferences. The goal is to create a classroom environment where every student feels supported and capable of achieving their educational goals.

The UDL framework not only supports students with disabilities but also enhances the learning experience for all students by promoting engagement and motivation. By fostering a more inclusive classroom, UDL helps prepare students for a diverse and dynamic world, equipping them with the skills they need to succeed both academically and personally.

Space requisites:

No special characteristics or functions required.

Obstacles revealed?:

Time constraints for educators to plan and implement UDL effectively.

Methodology used: Technology-based learning
Group/collaborative learning
Kinaesthetic learning
Learning by doing
Game-based learning
Resources needed:
  • Guidelines and tools for planning and self-reflection.
  • Checklists for teachers.
  • Materials adaptable to students' profiles and readiness levels.

Link: https://uatlantica.pt
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Title: GREAT: A GAME Method
Good Practice Mission: To develop and implement game-based learning methodologies in vocational training to enhance the learning experience and effectiveness of professional training programs.
Specific goals of the GP:

Identify digital games that can be effectively used in vocational training contexts.

Develop and test a training model for trainers to use digital games in learning environments.

Disseminate the results and methodologies of game-based learning to broader educational and training communities.

Year: 2013
Duration of the implementation: 2-4 weeks
Target group: Adult learners
Summary:

The Game-Based-Learning Research in Education and Action Training (GREAT) project, funded by the Leonardo da Vinci program, is dedicated to exploring the potential of digital games in vocational training. The project's main objective is to identify suitable digital games for use in professional education and to develop a comprehensive training model that equips trainers with the skills necessary to implement game-based learning in their classrooms.

GREAT aims to revolutionize traditional vocational training by introducing engaging, interactive, and educational digital games. These games are selected and tailored to meet the specific needs of vocational training programs, ensuring they provide relevant and practical learning experiences. The project also focuses on creating a robust framework for training trainers, providing them with the knowledge and tools needed to effectively incorporate digital games into their teaching methodologies.

The project includes several key components:

  • Identification of appropriate digital games for vocational training.
  • Development of training materials and guides for trainers.
  • Dissemination of research findings and methodologies through seminars, events, and publications.
  • Collaboration with educational institutions and stakeholders to promote the adoption of game-based learning.
The GREAT project emphasizes the importance of interactive and experiential learning, recognizing that digital games can significantly enhance student engagement, motivation, and learning outcomes. By integrating game-based learning into vocational training, the project seeks to create a more dynamic and effective educational environment that prepares students for the demands of the professional world.

Space requisites:

No special characteristics or functions required.

Obstacles revealed?:

Time constraints for trainers to learn and implement game-based learning strategies.

Methodology used: Technology-based learning
Group/collaborative learning
Game-based learning
Resources needed:

  • Training materials and guides for trainers.
  • Access to selected digital games.
  • Technological infrastructure to support game-based learning.

Link: https://uatlantica.pt
Tags:


Title: "Counseling of Counseling” Learning Video
Good Practice Mission: International students may face obstacles regarding their communication in their host country. Sometimes, cultural habits communication hinders successful communication between internationals and locals. This short method should motivate the students to think about positive dialogues and aspects that made them successful to create a good communicational setting in the classroom.
Specific goals of the GP:

Enhance the communication in an international classroom, reflect on own obstacles when communicating in an international setting, setting up a pleasant classroom setting.

Year: 2021
Duration of the implementation: Minutes
Target group: N/A
Summary:

A group of second-year Bachelor students in social work at the FHJ has created this video, which explains “how to do counselling” in the German language (with subtitles both in English and German available) for the target groups of social work students (bachelor-level), practitioners and professionals in social work.

The video, which lasts approximately 20 minutes, comprises the process of preparing, implementing, and reflecting on a successful counselling approach and counselling conversation in social work.

The case study provided is the counselling process or one-on-one consultation of a student who wants to emancipate herself from her parents’ expectations regarding choosing a particular profession. Social work literature supporting this particular counselling approach is available and referred to (theoretical approach of Dr Peter Pantucek-Eisenbacher).

Context of creation and diversity dimension: people with (learning) disabilities

The video has been created in the context of the Academic Peer Counselor Curriculum, which has been presented in the WP2.1 GPC of the Diverse Course project. One expert of the respective Academic Peer Counselor Curriculum, Daniela Sprenger, instructed one group of students to produce the respective video. The process was supported by course instructor Esther Brossmann-Handler as well. Thus, the “counseling of counseling” video was intended to be particularly useful for people with disabilities, including learning disabilities, who learn counseling skills as a profession, in order to professionally act as peers to people with (learning) disabilities as well.

Transferability:

The approach can be extended to a target group of any people who are interested in social work and similar counseling processes and are motivated to acquire skills in counseling.

Space requisites:

Separated tables for small discussion groups.

Obstacles revealed?:

Differences in communication vary from country to country.

Methodology used: Group/collaborative learning
Resources needed:
Link: https://www.youtube.com/watch?v=w1mO6_nneNo
Tags:


Title: Group Finding in Social Work Curriculum
Good Practice Mission: The group finding process is designed in a way that is oriented towards given differences, e.g. in professional identity, roles, experience, etc. and the method fosters that all group members use and contribute with their different skills to the method.
Specific goals of the GP:

The group finding process is designed in a way that is oriented towards given differences, e.g. in professional identity, roles, experience, etc.; it is skills-based; the method fosters that all group members use and contribute with their different skills to the method and its outcome.

Year: 2014
Duration of the implementation: Hours
Target group: Learners over the age of 23
Summary:

At the beginning of the semester, in the first meeting of the class, small groups are created in which representatives of three groups of participants are mixed:

a.    Experienced professional social workers (pink color)

b.    Beginners of professional social workers (with less practice experience, yellow color)

c.    Experienced professional from neighbor disciplines of social work (e.g. pedagogy, sociology, psychology, economics, law, etc., green color)

The group finding process is supported by a color system, in which each of the groups was assigned a particular color. Moreover, the process was provided by introductory questions. After a while of open discussion of the plenary (with smaller interactions possible in the sense of a market-place-discussion), in each of the created groups, each of the colors has to be represented at least once.

For preparation: Three differently colored cards with the following questions; cards are provided with key threads of the FHJ.

Market-place-method of getting to know each other: Each person writes her/his own name on the cared. All learners go around like at a market-place and try to ask as many persons as possible: a) What is important for me as a social worker when working with clients of social work? What do I see when entering my workplace (entrance, office, …)? Which values are represented by my employer, and what is peculiar or particular for the employer?

Creation of small groups: After about half an hour, small groups are created. Each color has to be represented in each group once. People are working together for explicating to each other what their professional identity as social worker consists of, in particular their understanding of professional tasks. Firstly, a case study is presented, for which the source can be given.

Secondly, people are asked to discussion, where/ when/ how they take the role of a social worker, by giving an example, a short story or a case. The task of the group is to narrate, to ask back, to find commonalities and differences in their understanding of their tasks/ professional identity as social worker.

The class/ group size for this GP can be extended up to a group of approx. 30 people.

Space requisites:

Requirements are that the group of people is known, at least to some extent, before the GP is implemented, in order to grasp and understand the relevant dimensions of differences in skills (e.g. in understanding of professional roles, in years of professional experience, etc.)

Obstacles revealed?:

The smallest possible group may determine the number of groups, which is a relevant constraint. Moreover: Required is that the group of people is known, at least to some extent, before the GP is implemented, in order to grasp and understand the relevant dimensions of differences in skills (e.g. in understanding of professional roles, in years of professional experience, etc.)

Methodology used: Group/collaborative learning
Resources needed:

Group of people with differences in skills, which are at least anticipated by the educator (e.g. years of professional experience, chronological age, differences in understanding professional roles, etc.)

Link:
Tags:


Title: Empowerment Bingo
Good Practice Mission: The facilitator and the students should get an overview of the standings from the (often heterogeneous )heterogeneous) group to a special topic. this might be to relatedrelate to the context of the course or to the group itself. In the end the group should have opened up about the given topic and have a better understanding of each other.
Specific goals of the GP:

Ensuring that all students succeed in achieving their learning objectives, albeit with some difficulties related to attention, comprehension problems, etc.

Year: 2021
Duration of the implementation: 1 month
Target group: Adult learners
Summary:

The GP Empowerment Bingo can be used for (1) the group getting to know each other better, (2) learning about what participants think about a topic (e.g. empowerment) and (3) an accessible way to talk with each other about the meaning of (e.g.) empowerment.

For that the classroom (max 30 people for overview reasons) gathers and each person gets a piece of paper with a number of 1 – the number of participants in the room. The instructor also has pieces of paper numbered with the same amount and draws one piece after another.

With each number the student who holds the respective number gets asked one question, that the facilitator created beforehand. Every participant gets one question. Afterwards the group may reflect over the statements (or in between, if an interesting discussion arises).

The GP is highly transferable since the topic may be chosen freely by the instructor and in relation to the class he/she is dealing with.

If there are students from a lot of cultural backgrounds, the questions might be adapted to that, or to diversity related topics, or disability. In the appendix are example questions from the handbook. The following questions relate to the topic of empowerment:

How do you create your own safety? How do you deal with hierarchy, power?

How do you feel about getting a compliment and what does it do to you? What kind of socialisation message did you get from home?

Who was your biggest role model?

How do you show what you are doing, and to whom (colleagues, supervisor)? Visibility. Do you take yourself seriously? How?

What do you do if you feel like you’re not being heard? When did you stand up for yourself?

If you want to know something, where do you get that from or from whom? How do you cope with your own vulnerability?

What has helped you to develop your own vision?

What has helped you to develop your own independence?

What do you do to see situations / issues in a clearer perspective? What gives you energy?

What costs and gives you energy? How do you create your own balance? Do you dare to have your own opinion?

How do you deal with disappointments? What is your goal?

Can you develop your talents in a meaningful way? How do you relax?

How did you build your own assertiveness?

Are you assertive (enough)? Please give an example.

Do you dare confront your colleagues if they do not follow through on their appointments?

Do you think that you take matters in your own hands enough?

Do you think you clear enough time for yourself?

What are the biggest differences between men and women? Please state 3.

How do you make use of your talents?

Space requisites:

No special requirements.

Obstacles revealed?:

Depends on the given topic. Stereotypes, insecurities...

Methodology used: Technology-based learning
Group/collaborative learning
Kinaesthetic learning
Learning by doing
Game-based learning
Resources needed:

As many questions as there are participants written on a piece of paper. And sheets of paper with numbers respective to the number of participants.

Link: http://www.candoempowerment.eu/startseite/
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Title: Introductory Letter in English Language Course
Good Practice Mission: The group finding process is designed in a way that is oriented towards given differences, e.g. in professional identity, roles, experience, etc. and the method fosters that all group members use and contribute with their different skills to the method.
Specific goals of the GP:

The group finding process is designed in a way that is oriented towards given differences, e.g. in professional identity, roles, experience, etc.; it is skills-based; the method fosters that all group members use and contribute with their different skills to the method and its outcome.

Year: 2014
Duration of the implementation: 1 month
Target group: Adult learners
Summary:

Before the first meeting in class students are given the following task on Moodle:

“Before our first class, I would love to get to know you a bit better. So, your first task is to write me a short (max. 1 page) letter containing the following information:

  1. A few personal details describing yourself and what you like doing (personality, hobbies etc.)
  2. Why did you choose to study midwifery? Why do you want to be a midwife?
  3. What are your experiences with English up till this point? (Did you enjoy English at school, do you use English in your everyday life? Have you been to an English- speaking country? Do you feel comfortable speaking English in front of a group etc.)
  4. (Why) do you think it could be useful for a midwife working in Austria to be competent in the English language?”

What the English lecturer learned from this exercise and why she thinks it is a good practice example:

Building a relationship with students is easier when you know something about them. This is sometimes difficult to do during class because of the number of students. In a letter, students communicate what they want to share – they are not put on the spot like when a question is asked directly in class.

When there are common interests (either between the educator and the student or between different students), this can benefit the atmosphere in class. Especially in a foreign language class, a positive, open, and friendly atmosphere is essential since this can reduce inhibitions when it comes to speaking.

It is useful to understand students' motivation to study this particular course.

The third question is especially useful for different reasons. Firstly, the educator can get an idea of how varied the levels and experience of English are (often very heterogeneous - some students have spent more than a year in an English-speaking country, some spoke it for the last time at school years ago).

Secondly, their feelings about the language are also very important for an educator. It can be assumed that it is easier to admit in a letter, rather than face to face in front of peers, when you have problems, anxiety or do not like speaking English for example. If the educator is aware of this they can make sure they are sensitive to these attitudes in the classroom.

Reflecting of the necessity of the course they are taking is beneficial. It is more useful that students realise themselves why they need what they are doing rather than the educator simply telling them

In the past the lecturer has also written a letter to the students herself – they got this letter first and had to reply with their own.

Not suitable for very big groups. Around 15 students max. recommended

The letter would also potentially provide information helpful for creating Personas – if this is a goal.

Extension of the GP” Introductory Letter in English Language Course”: Diverse Group Formations in the CLIL* classroom

At the FH Joanneum Institute of Social Work, several courses, including International and Intercultural Social Work, use a CLIL-based approach.

This means that subject-specific content is taught in a foreign language – in this case, English. This method aims to enhance both subject-specific knowledge and language skills simultaneously.

The first session asks students to complete the English Attitudes Questionnaire. Educators analyse the results and discuss them with the students. Through reflecting on these results, students realize that different people excel in different areas, with English being just one of them.

It is generally encouraged that students form groups for group tasks with a mixture of those who are confident in using English and those who are less so. In this way, students learn from each other and learn to support each other.

CLIL = Content and Language Integrated Learning

The space in which the practice is used needs the following special characteristics or functions:

Requirements are that the group of people is known, at least to some extent, before the GP is implemented, in order to grasp and understand the relevant dimensions of differences in skills (e.g. in understanding of professional roles, in years of professional experience, etc.)

The smallest possible group may determine the number of groups, which is a relevant constraint. Moreover: Required is that the group of people is known, at least to some extent, before the GP is implemented, in order to grasp and understand the relevant dimensions of differences in skills (e.g. in understanding of professional roles, in years of professional experience, etc.)

Space requisites:
Obstacles revealed?:
Methodology used: Group/collaborative learning
Learning by doing
Resources needed:

Group of people with differences in skills, which are at least anticipated by the educator (e.g. years of professional experience, chronological age, differences in understanding of professional roles, etc.).

Link:
Tags:


Title: Intercultural Dialogue
Good Practice Mission: This GP aims to facilitate a better classroom environment in a room with international students/learners.
Specific goals of the GP:

With this short reflection exercise students should come up with “good” aspects in communication in a transcultural setting. These aspects can later be implemented by the educator.

Year:
Duration of the implementation:
Target group: Adult learners
Summary:

This GP aims to facilitate a better classroom environment in a room with international students/learners. With this short reflection exercise students should develop “good” aspects in communication in a transcultural setting. These aspects can later be implemented by the educator. Participants are asked to imagine a dialogic situation that they have perceived. This can be a dialogue in a university, private or professional context. Afterwards participants discuss in small groups of four why they think it was a successful dialogue. They identify the reasons for this and write them on cards. The trainer then collects all the reasons, which are discussed in the plenary session.

The goals of the dialogue method include reflecting on good experiences in dialogues and with intercultural communication; visualization of different perspectives on how “good communication” can be shaped; making visible the complexity of dialogic communication between members of different cultures; recognising the experiences of the participants.

The following steps are to be taken:

Step 1: Selection of a dialogue (self-reflection by means of written notes)

Step 2: Reflection on dialogues in small groups (students should share their selected dialogues in the small group in order to make the diversity of the dialogs visible)

Step 3: Extracting reasons for good dialogues on cards (the group collects common arguments for “real” dialogs and writes them down on cards).

Step 4: Reflection and discussion in plenary (all cards are discussed in plenary and organized with the teacher in terms of similarities and differences)

The Good Practice is highly transferable since it is possible to have this structured dialogue regarding every topic linked to our diversity aspects.

Space requisites:
Obstacles revealed?:
Methodology used: Technology-based learning
Group/collaborative learning
Kinaesthetic learning
Learning by doing
Game-based learning
Resources needed:

Some notebooks and pens.

Link: http://solvinc.eu/
Tags: